Francis' Picture
Paris, 2002, Overlooking the Seine
Francis Chang's Business Card

 Research Interests

    I am pursuing a PhD at Portland State University n the Systems & Network Lab (SyN) and my thesis advisor is Professor Wu-chi Feng. Before coming to PSU, I was an undergraduate at the University of Waterloo where I received an Honours Co-op Bachelor of Math/Computer Science. I started my grad school career at the Oregon Graduate Institute where I earned a Masters degree.

    My research interests are in networking and computer graphics, specifically, volume rendering, Internet measurement, network gaming, computer security, multimedia applications, graphics streaming and packet classification/caching.

    I am currently working on algorithms for approximate rendering of terrain data in constrained networking environments, in partial fulfillment of a doctorate in computer science. I am expected to graduate shortly before the earth crashes into the sun.

 Teaching

    In Spring 2007 I taught CS 199 Games.

    In Winter 2007 I taught CS 199 Games.

    In Fall 2006 I taught CS 510 Malicious Code and Forensics.

    In Winter 2006 I taught CS 510 Malicious Code and Forensics.

    In Fall 2005, I taught OMSE 510 Computing Fundations.

    In Winter 2005, I taught CS 510 Malicious Code and Forensics.

    In Fall 2003, I taught CSE 506/606 NWP Network Practicum.

 Selected Publications

Terrain Streaming
Francis Chang, Wu-chi Feng. "Streaming Terrains", Proceedings of NOSSDAV 2007, June 2007. (pdf)
Packet Classification
Francis Chang, Wu-chang Feng, Wu-chi Feng, Kang Li, "Efficient Packet Classification with Digest Caches", Network Processor Design: Issues and Practices, Editors: Patrick Crowley, Mark Franklin, Haldun Hadimioglu, Peter Onufryk, Morgan Kaufmann Publishers, 2005, ISBN: 0-12-088476-3
Francis Chang, Wu-chang Feng, Wu-chi Feng, Kang Li, "Efficient Packet Classification of Digest Caches", in Proc. of the Third Workshop on Network Processors & Applications (NP3), February 2004, Madrid, Spain. (website|pdf)
Francis Chang, Kang Li, Wu-chang Feng, "Approximate Caches for Packet Classification", in Proc. IEEE INFOCOM 2004, March 2004, Hong Kong. (website|pdf|ps)
Kang Li, Francis Chang, Wu-chang Feng, "Architecture for Packet Classification Caching", 11th IEEE International Conference on Networks (ICON 2003), Sydney, Australia. (pdf)
Francis Chang, Kang Li, Wu-chang Feng, "Approximate Caches for Packet Classification", ACM SIGCOMM (poster session), August 2003, Karlsruhe, Germany. (website|ppt|pdf)
Abstract (pdf|ps)
Internet Gaming & Measurement
Francis Chang, Wu-chang Feng, "Modeling Player Session Times of On-line Games", in Proceedings of NetGames 2003, May 2003, Redwood City, California. (website|pdf)
Wu-chang Feng, Francis Chang, Wu-chi Feng, Jonathan Walpole, "Provisioning On-line Games: A Traffic Analysis of a Busy Counter-Strike Server", In Proceedings of the Internet Measurement Workshop, November 2002, Marseille, France. (website|pdf|ps)
Francis Chang, Wu-chang Feng, Wu-chi Feng, Jonathan Walpole, "Provisioning On-line Games: A Traffic Analysis of a Busy Counter-Strike Server", ACM SIGCOMM (poster session), August 2002, Pittsburgh, Pennsylvania. (website|ppt|pdf|ps)
Abstract (pdf|ps)
Virtual Human Interaction
Yee, N., Bailenson, J.N., Urbanek, M., Chang, F., Merget, D. (2006, in press). "The Unbearable Likeness of Being Digital: The Persistence of Nonverbal Social Norms in Online Virtual Environments". The Journal of CyberPsychology and Behavior. (pdf)
 About Me

    Resume: PDF | Postscript | HTML | Word Doc
    Homepage: www.francischang.com
    Contact Information: PNG